(D11 EA) Appeal to Reason
Posted: Fri Oct 25, 2019 7:26 am
Event Type: Social
Participants: Unlimited
Timeslots: EA
Description:
After getting cleaned up from the mechanical work, the clan is asked to create recordings to sway the younger members of Clan Saxon's program to stand down. With any such luck, the clan will not need to lay a finger on them, even to put them down non-lethally.
Rules:
Advantage/Threat will be converted on a 2 to 1 basis to Boost/Setback as per usual.
What the Mind Knows: Roll Education, Core Worlds, or Outer Rim at Average Difficulty to recount the tales of past Mandalorians. This is an optional stage. For one success, gain an upgrade to the next roll. For three successes, two upgrades. For six successes, three upgrades.
Speak from the Heart: Roll Leadership at Hard Difficulty. For one success, gain a Conversion Point. For three successes, two Conversion Points. For six successes, three Conversion Points.
Triumph here will allow a Conversion Point to be SUPER.
Participants: Unlimited
Timeslots: EA
Description:
After getting cleaned up from the mechanical work, the clan is asked to create recordings to sway the younger members of Clan Saxon's program to stand down. With any such luck, the clan will not need to lay a finger on them, even to put them down non-lethally.
Rules:
Advantage/Threat will be converted on a 2 to 1 basis to Boost/Setback as per usual.
What the Mind Knows: Roll Education, Core Worlds, or Outer Rim at Average Difficulty to recount the tales of past Mandalorians. This is an optional stage. For one success, gain an upgrade to the next roll. For three successes, two upgrades. For six successes, three upgrades.
Speak from the Heart: Roll Leadership at Hard Difficulty. For one success, gain a Conversion Point. For three successes, two Conversion Points. For six successes, three Conversion Points.
Triumph here will allow a Conversion Point to be SUPER.





















