(D1 LN Event) In Search of Pearls
Posted: Wed Aug 28, 2019 8:30 am
Event Type: Hunting
Participants: 3
Timeslots: LN (Will carry into EM of D2)
Description:
There is no greater beast on Tatooine than the dreadful Krayt Dragon. Therefore, it is only sensible that Treya sends a group to hunt it down. She has designated an ideal spot, noting that it will be useful to have the high ground against such a foe.
As this is a test, Treya will not be contributing any more to the hunt’s success. Her presence is only there to ensure that nothing goes horribly awry. While Mandalorians of old may have discarded their people on a whim, that is not the way of Clan Laerrin.
Rules:
This is a cooperative event, though each participant will roll everything on their own. Each stage will automatically inflict 3 Strain. Advantage may be spent to either recover Strain or gain a boost on YOUR next roll at the standard 2-to-1 Ratio. Threat will give Setback at 2-to-1 as well, with excess being converted to more inflicted Strain. On the last stage, all Threat must be converted to Strain.
Laying the Trap: Average Survival Check. For basic success, gain 1 Hunting Point. On 3 successes, gain 2 Hunting Points. On 6 successes, gain 3 Hunting Points. Any excess successes are lost.
Lying in Wait: Average Stealth Check. For basic success, gain 1 Hunting Point. On 3 successes, gain 2 Hunting Points. On 6 successes, gain 3 Hunting Points. Any excess successes are lost.
Will of Iron: Average Resilience Check. On failure, the roller will be exhausted by the end of the event. On success, there will be no ill effects but these are not tallied up at the end.
Rewards:
Performance will affect the difficulty of the upcoming Combat thread as noted in each step.
Participants: 3
Timeslots: LN (Will carry into EM of D2)
Description:
There is no greater beast on Tatooine than the dreadful Krayt Dragon. Therefore, it is only sensible that Treya sends a group to hunt it down. She has designated an ideal spot, noting that it will be useful to have the high ground against such a foe.
As this is a test, Treya will not be contributing any more to the hunt’s success. Her presence is only there to ensure that nothing goes horribly awry. While Mandalorians of old may have discarded their people on a whim, that is not the way of Clan Laerrin.
Rules:
This is a cooperative event, though each participant will roll everything on their own. Each stage will automatically inflict 3 Strain. Advantage may be spent to either recover Strain or gain a boost on YOUR next roll at the standard 2-to-1 Ratio. Threat will give Setback at 2-to-1 as well, with excess being converted to more inflicted Strain. On the last stage, all Threat must be converted to Strain.
Laying the Trap: Average Survival Check. For basic success, gain 1 Hunting Point. On 3 successes, gain 2 Hunting Points. On 6 successes, gain 3 Hunting Points. Any excess successes are lost.
Lying in Wait: Average Stealth Check. For basic success, gain 1 Hunting Point. On 3 successes, gain 2 Hunting Points. On 6 successes, gain 3 Hunting Points. Any excess successes are lost.
Will of Iron: Average Resilience Check. On failure, the roller will be exhausted by the end of the event. On success, there will be no ill effects but these are not tallied up at the end.
Rewards:
Performance will affect the difficulty of the upcoming Combat thread as noted in each step.



















